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Game Inspired from website. I want your input on this!

NeroBlack August 6th, 2015

With enough input it will be a text based game with plenty of art and animation explaining depression and many other things. mention something you suffer or have suffered from and Ill try to include it. This site inspired me to do it and I think its something that will help plenty of people.

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NeroBlack OP August 6th, 2015

This game Will be Made in Unity(3D) and Ill also use Blender and Gimp. The License will have it be open soruce by most chance :)

1 reply
NeroBlack OP August 6th, 2015

Update: I decided to add UFPS into this list. It will be used for the character controller and certain systems it comes with and supports.

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NeroBlack OP August 6th, 2015

Update:

After working on it for a while I've decided its going to actually be a 3D First Person Adventure that takes you through the surrealistic mind of a person that is depressed and has many problems in their life.

3 replies
NeroBlack OP August 7th, 2015

Many basic components and systems are now made. Progress is steady but swift. Get suggestions in quick everyone. I want this game to be just as much yours as mine.

ScreamingForSanity August 8th, 2015

I would say make sure there's stuff that has anxiety, PTSD, trauma.

1 reply
NeroBlack OP August 8th, 2015

Alright, Ill be focusing on some of these at a very relatable level so people can feel more from the game. Thanks for your suggestion, it really helps.

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igetcha August 8th, 2015

Wow this is so inspiring!! Made my day. The 3D day in the life concept would really help people understand depression on a new level. Keep me posted. Btw I'm into game development too & this is 1 of the most meaningful projects I've seen. Keep it up :)

3 replies
NeroBlack OP August 8th, 2015

Thanks! Ill keep you updated. If you want me to include anything in it or have any suggestions dont be afraid to comment them.

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igetcha August 8th, 2015

Btw gotta say I love how you're involving the group in this. Getting all these perspectives is awesome & not something many people do

NeroBlack OP August 8th, 2015

Like I said before, I want this to be just as much as the communities as my game :)

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NeroBlack OP August 8th, 2015

Updates:

(Dont post on this section of the thread please)

3 replies
NeroBlack OP August 8th, 2015

Update 0.010:

I have all of the systems made and edited to work well with the game, Things currently in it:

•Fully functional character. Moves, Runs, Jumps, Picks things up, Interacts.

•Sanity system, Hit 0% of 100% then you lose and must try again.

•Nice and slick design for GUI and UI

•"Resource" System based off of an ammo system. example: Flashlight<Battery<10 watt hours Flashlight runs at 40 watt hours so after using the flashlight the battery eventually runs out but if you get a new battery you can reload your flashlight and use it again.

•Advanced Sound System. Very good directional sound and footstep sounds.

Many of this is done so fast with the great support of the UFPS plugin for Unity.

NeroBlack OP August 13th, 2015

Update 0.015:

Ive done little work on the game since the last update but ive worked some stuff out. I wanted to make the game open source but with the paid plugin im using its NOT possible BUT I will make all of my custom and 100% self made assets will be available for download for Free, however there will be a package that you can buy, this comes with will come with some bonus items, licensed for commercial but not to sell or give away, but will mostly just be for donation purpose. ugugugug, lets get back to the game, I decided to make the main character female so comment a name I can give her on the Main Character Name Post and not here.
You can sub to my feed, I will post more often on there but with less written and less info most likely.
NeroBlack OP September 1st, 2015

Update: 0.02

I finished up a few systems, made some models, textures and map parts, they are all very high quality. Im sad to say they may not be put to use as this game is being halted and production stopped. For bit more info see the post here thats most recent (of now)

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igetcha August 9th, 2015

I really like the sanity system idea. It gives ppl the feel of working through & overcoming depression ect, not just having it. It kinda reminds me of those social story games to help ppl learn to cope. There are a million directions that could spin off this. Can't wait to see where this goes :)

17 replies
NeroBlack OP August 9th, 2015

I suck at keeping spoilers and secrets when it comes to my own stuff so Ill tell you a bit more on it for the interest. Im going to work on the sanity plenty more and have it where the lower your sanity level is then the more hallucinations you see and the more voices take over your head. These will be very scary, I hope. The voices, murmurs and wispers will constantly switch in the direction of the playerand increase as you lose sanity. Much like this the hahallucinations will increase and at times you will see things and have your screen warp in weird ways. The lower it is the more things you see and the more frequent your screen is modified. I hope the artwork for this part is good for the dark style of the game because a lot of my art and style is based off of Kentarou Miuras beautiful artwork in Berserk and some other work of his.

16 replies
NeroBlack OP August 9th, 2015

So after a bit more work we have things that restore sanity, first, completing a 'level' will restore 25% of your sanity (not finished or even started) then we have 'calming items' like self help book, therapy flier, self help tapes, ect. These will restore 10-25% of your total sanity with no real side effects. Then we have 'destroying items' which are items like alcohol or drugs (in this case ill use empty syringes to avoid going too far) these restore 5-20% sanity with a chance to damage your sanity by 5% rather than heal, and these may make your path ahead harder to traverse or alter it where you cant get easter eggs. The easter eggs would be to find 7 chipped tea cups in the game. Each of these may or may not restore 5% sanity (I dont know yet) also drugs and alcohol may be replaced if the site says they dont want me to have them in the game, which Ill gladly accept as my game is associated with the site in a way.

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NeroBlack OP August 9th, 2015

@Laura @KrinktheMellowunicorn @hopefulTree78 gonna tag you guys just so you can see everything and say no or discuss about different things.

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hopefulTree78 August 9th, 2015

Love the idea about sanity... BTW you never know, this game can be super hit too! I like how it is going so fast. Best of luck on this project.

KrinkTheMellowUnicorn August 9th, 2015

seems like a pretty interesting project. it could be scary for some people! wasn't there a simpler (maybe text-only) game with similar goals called something like DepressionQuest?

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hopefulTree78 August 9th, 2015

maybe something like one lite version which is easy to play and one of the more immersive modes? I suck at games so lite mode seems like a good idea?

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NeroBlack OP August 9th, 2015

Sounds good hopeful tree. And krink, In another thread I mentioned its going to have a splash screen saying the game is 13+, not for the weak of heart and it will warn of scary scenes and anything else in the game.

1 reply
hopefulTree78 August 10th, 2015

eh I dont really care much about scary things, its just that its a matter of procedure over everything else. :)

good luck

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NeroBlack OP August 9th, 2015

I played a bit of depression quest. About 8-10 minutes and I personally didnt like it. Trust me, its definitely not the same.

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KrinkTheMellowUnicorn August 9th, 2015

different and new is good! what did you like and not like about depression quest?

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igetcha August 10th, 2015

You don't suck at keeping spoilers. I suck at keeping spoilers lol. I really like how complex the sanity concept is & the screen warping ect. It's cool how the game will be on this site. I bet it could go viral on social media too.

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NeroBlack OP August 10th, 2015

Well Its just a fan game and someone else said they might want it on the site if it were good enough. But I wouldn't expect them to as its from an outside source (me) and it might stick out on the site. And also at krink, I dont know, ive had depression and still do have a severe form of it and I didn't feel the game to be relatable or very enjoyable. And I do make a lot of text games.

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igetcha August 10th, 2015

It's a good concept that would take the whole day in the life experience to a whole new level. It is tricky to make it relatable & enjoyable. People would play it more if it was enjoyable & relatable. Maybe it might help to also focus on the positive aspects of different conditions eg fearlessness when you're depressed & apathetic or energy from anxiety. Using those things to combat the bad stuff. It's just 1 idea. I don't wanna undermine the message that it's hard. I just wish people would see mental conditions don't make people not as good or worth less as an employee, friend, partner ect. I wish they'd see the positives that come both from having a different perspective & the experience of overcoming it. It would help a lot with stigmas

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NeroBlack OP August 11th, 2015

Thats one part of this I want it to be, educational. Like you say there are stigmas. Some people say "oh that lunatic over this is talking to himself and looks like he's on drugs" and would never have a second thought on what they said or wont even imagine a single thing that person is going through at that moment or has been through.

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igetcha August 11th, 2015

I hate the druggie assumption the most. Or that any woman who's having a hard time with anything in life must be a player

igetcha August 11th, 2015

This is kinda of topic but might as well get your opinion. Do you think some kinda comedy type vids about assumptions & stigmas would work to spread the message? Not joking about actual conditions, just the misunderstandings & how people get treated for it eg "I'm just gonna tell my boss I'm on drugs. I'd be less likely to get fired than if I told him I have anxiety"

1 reply
NeroBlack OP August 11th, 2015

I definitely think that would get off if it was well made and produced (assuming its going on YouTube) but I honestly wouldn't expect the crowd of people being overly large. I think if it were persistent you would definitively get a bigger fanbase for this.

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NeroBlack OP August 13th, 2015

Main Character Name.

Comment a name for Her!

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NeroBlack OP August 13th, 2015

Im personally leaning towards Alison, but I think you all could do better :0

hopefulTree78 August 13th, 2015

Is it not possible to sort of enter any name? like, get it from the user? regardless, I think Alison is a great name

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NeroBlack OP August 13th, 2015

I dont know what you mean by that, mind to specify slightly more?

NeroBlack OP August 13th, 2015

Oh whoops, nevermind, I see what you mean, I read it with the wrong thought in mind. Well I think you saying that is good and its an idea to be tested to see which will work better, but the only thing is I dont really want to waste too much time on this but even more I'm just trying to to pool in some Friends to voice act and I dont want to really waste their times by having them make two sets of voice files for some things. The people I know of I presume to be pretty good and are actually for the majority Singers.

NeroBlack OP August 13th, 2015

Since this isnt going too well I think we should put up a Poll outside this forum thread.

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KrinkTheMellowUnicorn August 14th, 2015

Anima

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NeroBlack OP September 1st, 2015

Production Halted.

The production has been halted, this is not my intention or fault, I would really like to make this but laura said she cant give me permission to link the game to the site, honestly I dont feel the project or I was taken seriously.

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KrinkTheMellowUnicorn September 1st, 2015

@NeroBlack this may be my fault. After we chatted I did not follow up directly as I should have so I'm really sorry.

I have pinged @laura to discuss what we discussed (that the game is inspired by 7 cups but wouldn't be directly affiliated or branded as a product of 7 cups).

In light of that, I'm still not positive what our linking policy would be, so you may still end feeling disappointed, but I wanted to speak up even before I've followed up because I realize that my oversight left you hanging, which was not my intention.

6 replies
NeroBlack OP September 2nd, 2015

Dont worry, you were perfectly professional and did everything you could do for me, for laura I understand she may be more busy but I didnt feel she was the most professional or serious as it was small replies with kiddish grammar and interwebz spelling, but that may just be her way to talkinh to people on the web.

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NeroBlack OP September 2nd, 2015

Just to be clear im not trying to insult just that she really didnt present any seriousness and didnt seem to try much at the conversation.

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KrinkTheMellowUnicorn September 2nd, 2015

@laura deals with between 100x and 1000x as many requests that require special attention than I do, so try to understand her need to keep much communication brief.

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NeroBlack OP September 2nd, 2015

As I did say I fully understand she's very busy.

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NeroBlack OP September 1st, 2015

I dont blame her or any of the other staff, any of you, or myself. this may just because of rules or saftey concerns im not fully aware of, possibly.

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NeroBlack OP September 1st, 2015

Thanks guys, I was only planning on a dedication, but I do plan on slowly doing this project after I finish up some other work, but I cant make it my main project as im not going to be able to get income off of it, no money isnt what I care about but you do need it to live a life.

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KrinkTheMellowUnicorn September 2nd, 2015

I understand needing to manage your priorities. I look forward to trying the game when it's ready!

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igetcha September 1st, 2015

Don't give up on your idea just because it didn't work out w/ 1 site. Honestly I bet it's probably what you said about it being outta place on a site for ppl getting help. The game has a different audience: the general public. It's up to you if you wanna pursue the idea. You don't need anyone's permission. You can put it on a free hosting site, spread the word on social media, spread the word on here ect

hopefulTree78 September 1st, 2015

Hi. I was personally following this so I am sad to see it stop. I think the game cannot be associated and have the name of the site because the site is a company. There are bound be legal issues. They cant control what you make. So that is an issue as well. Having said that:

Make it your own. This is a unique idea, which has not been attempted before. You can earn enough from it as well. I dont think you should stop. Just my two cents.

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KrinkTheMellowUnicorn September 1st, 2015

people link to interesting mental health resources and even apps from these forums a lot, so I'm not sure really how different this would be. as i noted upthread, I think I have inadvertantly created ill will without intending to.

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NeroBlack OP September 1st, 2015

Ill do slow updates on it. It will be worked on, but production is halted for now.

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KrinkTheMellowUnicorn September 1st, 2015

@NeroBlack, I tracked down Laura and shared with her what you and I discussed before (something I should have done a week or so ago?) and she agrees that a game inspired by 7 Cups with its own independent name and identity is perfectly OK to link to from a thread and share with the community here.

I'm sorry that our caution around things like endorsement, affiliation, brand etc. slowed you down :\

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NeroBlack OP October 10th, 2015

Hey Everyone!

I don't want to go ghost on you guys for this whole project and I have not fully given up on it, so I just want to share what i'm up to these days as I've been less active in the community. Games, I've been working on smaller games that are generally fun, story related text games. I have some larger text game projects I want to do and then put out before I do the Project 7 Cups game. The reasoning behind this is because a 3D adventure games needs much more work, more code, more art, more hours, more sound, more playing around with, testing, and everything like that. I'll try to be active, keep posted, and be a part of the community. Thanks for checking this post out and have a good one!

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KrinkTheMellowUnicorn October 10th, 2015

@NeroBlack

sounds like a smart way to build up to something more complex

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NeroBlack OP October 10th, 2015

@KrinkTheMellowUnicorn Yeah, Id rather do it this way rather than working on this full time for too long and having all of the other projects pass by me.

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